FlixWorld
Amnesia Fortnight backdrop
Documentary

Amnesia Fortnight

0.0(0)
First Aired:November 26, 2012
Seasons:3 seasons
Episodes:36
Status:Ended

Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.

Seasons

Double Fine productions makes its annual 2 week game jam "Amnesia Fortnight" public for the first time. 5 new game prototypes are developed from concept to playable demo.

E1AF 2012 - Day 0

21m

Nov 26, 2012

"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."

E2AF 2012 - Day 1

28m

Nov 27, 2012

"We basically shaved Elmo and we're putting power gloves on him."

E3AF 2012 - Day 2

22m

Nov 28, 2012

"What do I have? Thirteen, fourteen people? It seems like a gang, man."

E4AF 2012 - Day 3

29m

Nov 29, 2012

"Yeah, that's fantastic. That's giving me shivers."

E5AF 2012 - Day 4

24m

Nov 30, 2012

"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."

E6AF 2012 - Day 5

26m

Dec 3, 2012

"We need a world, you know? We need a more fleshed-out world for those systems to live in."

E7AF 2012 - Day 6

31m

Dec 4, 2012

"He just keeps making hamburgers, I don't know."

E8AF 2012 - Day 7

27m

Dec 5, 2012

"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."

E9AF 2012 - Day 8

32m

Dec 6, 2012

"That's me! Secretly kicking all the butts."

E10AF 2012 - Day 9

27m

Dec 7, 2012

"Programmers know what they're doing way more than I do. I'm like a babe in the woods."

E11AF 2012 - Day 10

22m

Dec 10, 2012

"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."

E12AF 2012 - The Day After

27m

Dec 12, 2012

"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."

E1AF 2014 - Day 0

26m

Feb 18, 2014

"The only way they'd become project lead was if I died, and I didn't want to die or be killed. So we created Amnesia Fortnight."

E2AF 2014 - Day 1

29m

Feb 20, 2014

"We need a cuss jar, but it's a pun jar."

E3AF 2014 - Day 2

29m

Feb 21, 2014

"Have you ever had any... body problems?"

E4AF 2014 - Day 3

30m

Feb 24, 2014

"Ultimately, the game is a critique of what I think is a bad way of governing."

E5AF 2014 - Day 4

32m

Feb 25, 2014

"I pitched it to him and he was like, 'It's fine, why are you guys freaking out?'"

E6AF 2014 - Day 5

30m

Feb 26, 2014

"That was Dvořák. I've got Rimsky-Korsakov, Tchaikovsky. I'm hoping to do a Mussorgsky piece but he's kinda harder to find."

E7AF 2014 - Day 6

32m

Feb 27, 2014

"Here's the twist: you see her getting smashed by the credits. They come scrolling down on her head. That's what killed her!"

E8AF 2014 - Day 7

29m

Feb 28, 2014

"Hey, I'm hairy. No one wants to be my friend for some reason."

E9AF 2014 - Day 8

35m

Mar 3, 2014

"My AF pitch next year? Fences: The Game."

E10AF 2014 - Day 9

28m

Mar 4, 2014

"You can tell the pieces are starting to fit. And I had forgotten what it was going to be for a little bit there."

E11AF 2014 - Day 10

58m

Mar 5, 2014

"Yeah that sounded fun. I heard it from over here."

E12AF 2014 - The Day After

37m

Mar 27, 2014

"I'm glad you're all thankful for me pushing my work off onto you to figure out what games we're going to make."

E1AF 2017 - Day 0

14m

Apr 13, 2017

"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."

E2AF 2017 - Day 1

22m

Apr 17, 2017

"I'm not confident the game is going to work. I hope it's going to work, I think we can make it work, but it could all go wrong. And that's fine."

E3AF 2017 - Day 2

19m

Apr 19, 2017

"Why is it really quiet? Is it because the cameras are here? Or is it because we are looking at a broken game?"

E4AF 2017 - Day 3

18m

Apr 20, 2017

"When I get home I'm like: 'Oh my god, I gotta do this differently', or 'I am not thinking about this enough'. But when I get in here it's fine."

E5AF 2017 - Day 4

25m

Apr 24, 2017

"I came in today feeling pretty rested. And now I don't feel that way at all."

E6AF 2017 - Day 5

31m

Apr 28, 2017

"You know, there is not a lot of biodiversity, so I gotta figure out a way to sort of monkey with that."

E7AF 2017 - Day 6

27m

May 4, 2017

"Any time that I am not actively hitting the keyboard I am wasting time."

E8AF 2017 - Day 7

26m

May 9, 2017

"That is awkward... It's functional, and right now that's probably the most important part."

E9AF 2017 - Day 8

20m

May 12, 2017

"Zak wants the pickle to be floppy, so I'm making a floppy pickle."

E10AF 2017 - Day 9

25m

May 18, 2017

"Maybe I should feel embarrassed. You guys have some pretty damaging footage of me now."

E11AF 2017 - Day 10

35m

May 26, 2017

"We're kinda all riding our cowboy programming. Yeah, it's just crazy."

E12AF 2017 - The Day After

30m

Jun 1, 2017

"Is everyone emotionally prepared to go live?"

Storyline

Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.

Recommended

More Like This

Comments

Sign in to join the discussion.
Amnesia Fortnight — FlixWorld