

Capture
One month. One rule. Don't get caught.
Twelve teams of two enter "The Arena," a fenced-in enclosure in the middle of the wild, where they must live for one month and compete against each other for scarce resources. With $250,000 on the line, it's a winner-take-all battle in which the teams must hunt each other down to survive.
Cast

Luke Tipple
Self / Host
Seasons
E1The Hunt Begins
Jul 30, 2013
Luke Tipple hosts this new action-adventure reality series where 12 teams of two are about to enter the Hunting Grounds, a high-tech wilderness compound, where they must live in primitive conditions for one month in a winner-take-all battle to survive. Armed with the latest GPS technology and a “talon,” which acts as a kill-switch to the vests worn by the hunted, the hunters search four acres of wilderness, sometimes in brutal weather, in order to capture two teams in 48 hours. In addition to battling fatigue, hunger and extreme weather, the hunted teams cannot stand still for more than three minutes without alerting the hunters to their location. Once two teams are captured, the others vote who should be sent home. Relying on their survival skills and primal instincts, the teams form alliances and strategize to be the ones that take home the coveted $250,000 prize.
E2Hunger Strikes
Aug 6, 2013
Luke Tipple introduces a new element to the game when he reveals a chance for one team to sabotage another during the hunt. Tensions run high after a team deliberately destroys the food supply so the others can’t have any. Everyone is stunned to see who gets caught by the hunters.
E3The Blue Devils
Aug 13, 2013
After destroying the food supply in the last episode, one of the teams is feeling the heat from the other contestants. Luke Tipple introduces another twist by giving one team a game-changing glimpse of the entire playing field. When the Hunt Team makes a surprising capture, emotions boil over, leaving the village stunned.
E4Angel With a Broken Wing
Aug 20, 2013
Things take a serious turn when a team member has to leave the playing field on a stretcher. Meanwhile, after Game Master Luke offers pizza, chicken wings and beer inside the supply station, one of the teams decides to risk it all for happy hour. Alliances are tested and one teammate decides their partner is holding them back.
E5Double Jeopardy
Aug 27, 2013
The hunting team runs into trouble when they don’t catch anyone on the first day. Panicked, they know they must catch two teams the next day in order to stay in the game, but they aren’t sure they’ll be able to survive this round. Meanwhile, one of the teams stays too long in the supply station and gets trapped by the hunters when Luke announces the station has closed.
E6Reversal of Fortune
Sep 3, 2013
Everyone is stunned when Game Master Luke announces a twist so big that it literally changes the outcome of the game. The hunters are blindsided by this new rule and struggle to adapt to the new conditions of the competition.
E7Call of the Wild
Sep 10, 2013
The village is reeling in the aftermath of the game-changing reversal of fortune that sent one team packing. Clearly, no one is safe. Now, Luke Tipple raises the stakes again when he reveals that the teams will sleep in the wild at the end of the first hunt. With dangerous wildlife lurking in the darkness, the real threat may actually be much closer at hand. After weeks of controversy, a new hunt team now faces their greatest challenge yet and soon stands at the brink of disaster.
E8The Peanut Butter Pact
Sep 17, 2013
The prey teams are thrown after Luke tells them they will start the hunt with the alarms on their vests blaring. The only way to turn them off is to unite together in the wilderness and figure out the secret code. This puts them all in danger as they must stay together as a group, making it more difficult to hide. The hunt team is thrilled when one of the strongest teams is sabotaged and must wear a high altitude mask for the duration of the hunt, making it difficult for them to see or breathe.
E9Sabotage!
Sep 24, 2013
The final four teams try to escape two sabotages, and alliances become casualties.
E10The Final Countdown
Sep 25, 2013
A winning team emerge following the final hunt, and they are awarded $250,000.
Storyline
Twelve teams of two enter "The Arena," a fenced-in enclosure in the middle of the wild, where they must live for one month and compete against each other for scarce resources. With $250,000 on the line, it's a winner-take-all battle in which the teams must hunt each other down to survive.
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