

Eureka
Small town. Big Secret
The sleepy Pacific Northwest town of Eureka is hiding a mysterious secret. The government has been relocating the world's geniuses and their families to this rustic town for years where innovation and chaos have lived hand in hand. U.S. Marshal Jack Carter stumbles upon this odd town after wrecking his car and becoming stranded there. When the denizens of the town unleash an unknown scientific creation, Carter jumps in to try to restore order and consequently learns of one of the country's best kept secrets.
Cast

Colin Ferguson
Jack Carter

Salli Richardson-Whitfield
Allison Blake

Joe Morton
Henry Deacon

Erica Cerra
Jo Lupo

Neil Grayston
Douglas Fargo

Niall Matter
Zane Donovan
Seasons
The first season of the fantasy series set in the quirky and seemingly perfect small town of Eureka, where the hidden work of America's brightest scientists can lead to innovation or utter chaos.

E1Pilot
Jul 18, 2006
An accident leads a U.S. Marshal and a teenage girl to a peculiar town populated by scientists and their families where 10-year-old boys are in 11th grade, the local diner doesn't believe in menus, and E=MC² was just the beginning. Just as the Marshal starts to get settled into the swing of things, a local scientist develops a bomb that seems to appear anywhere and eats all the matter around it.

E2Many Happy Returns
Jul 25, 2006
The citizens of Eureka attend the funeral of Susan Perkins, only to find out that she is in fact alive. Meanwhile the Sheriff moves into an underground bunker that is actually a 'smart house' controlled by a computer dubbed 'S.A.R.A.H., and begins to investigate a 'ghost' that has been appearing in town.

E3Before I Forget
Aug 1, 2006
Something starts to steal the townspeople's memory...

E4Alienated
Aug 8, 2006
After hosting a movie party, Spencer is found the next day in the middle of a crop circle, claiming he was abducted by aliens; and then other people who attended the party start to go missing as well. Elsewhere, the legislator responsible for Eureka's funding visits the town, and gets dragged into a Sector 5 experiment...

E5Invincible
Aug 15, 2006
An unpredictable researcher accidentally unleashes a dangerous artifact which was previously hidden by Nathan Stark.

E6Dr. Nobel
Aug 22, 2006
A sleeping weapons system is accidentally awakened by Fargo and Spencer. Henry tries to avert the pending catastrophe with the help of a retired, nonsensical scientist.

E7Blink
Aug 29, 2006
Carter investigates an unusual car accident. Meanwhile, Stark, under the stress of completing a project on time, pressures two research teams to produce results.

E8Right as Raynes
Sep 5, 2006
A former resident returns to Eureka and creates mayhem which threatens Global Dynamics, prompting Stark to take action.

E9Primal
Sep 12, 2006
Taggart achieves a medical breakthrough while Fargo invents a device that bridges the divide between computers and human brains.

E10Purple Haze
Sep 19, 2006
Strange behavior exhibited by the townspeople is investigated by Carter,who has to solve the mystery before Stark makes a decision that could affect the world.

E11H.O.U.S.E. Rules
Sep 26, 2006
A bad day in the lab forces Carter to rethink his decision to live in Eureka, prompting an intervention from S.A.R.A.H. (the self Activated Residential Automated Habitat.

E12Once in a Lifetime
Oct 3, 2006
Ambition trumps common sense when Stark is given a chance to try out the Top-secret artifact. Once it's tested, Eureka warps into the future and ends up in 2010, where the town is different.
The second season of the fantasy series set in the quirky and seemingly perfect small town of Eureka, where the hidden work of America's brightest scientists can lead to innovation or utter chaos.

E1Phoenix Rising
Jul 10, 2007
Taggart's theory is that solar flares caused by the eclipse, or the 'Phoenix Effect', are to blame when people start to spontaneously combust. When Carter discovers that a blast of radiation from the artifact had penetrated the wall of the chamber and is actually to blame for the spontaneous combustion, it becomes a race against time to save the other two people exposed - Nathan and Kevin!

E2Try, Try Again
Jul 17, 2007
Fargo accidentally triggers a prototype for a personal force field, which goes out of control, forcing Carter to enlist Stark's help.

E3Unpredictable
Jul 24, 2007
Dr. Whiticus creates an incredible "weather machine" intended to reverse the effects of global warming which instead stirs unexpected results.

E4Games People Play
Jul 31, 2007
Carter suffers a blow to the head, and after arguing with Zoe, he suddenly finds himself in a parallel Eureka, where the residents seem to be mysteriously vanishing.

E5Duck, Duck Goose
Aug 7, 2007
Falling space debris threatens Eureka residents and Carter turns to high school science fair participants to solve the problem. Specifically, he taps a student science project created to harness the sun's energy. Also, Zoe gets an eco-friendly automobile.

E6Noche de Sueños
Aug 14, 2007
One of the Global Dynamics tanker trucks spills, potentially causing a change in everyone's sleep habits... In the course of the episode, we come to learn that Global Dynamics has developed a technology that enables them to distill six months of the town waste and by-products into one truck, an amount that would normally fill Lake Erie.

E7Family Reunion
Aug 21, 2007
Fargo's grandfather awakens after 50 years in cryogenic suspension and accuses his rival of putting him there and stealing his work.

E8E=MC...?
Aug 28, 2007
As an experiment that will recreate the first moment of the origins of the universe, the Big Bang, goes terribly awry, the town’s geniuses turn into morons, leaving the fate of Eureka in the hand of Jack Carter and an antisocial young ubergenius.

E9Sight Unseen
Sep 4, 2007
An abandoned research project on invisibility returns to haunt Eureka. Carter and Zoé become tangled in a web of strange occurrences that lead to Carter’s disappearance and the possibility that he might never reappear.

E10God is in the Details
Sep 11, 2007
Sudden muteness, human bioluminescence and faucets running blood cause many of Eureka’s citizens to believe that they are the victims of a biblical plague.

E11Maneater
Sep 18, 2007
Sheriff Jack Carter becomes absolutely irresistible to every woman in Eureka. But if he doesn't get his mojo under control, they might just eat him alive.

E12All That Glitters
Sep 25, 2007
Beverly Barlow returns to town just as a parasitic bacterium threatens to destroy Eureka, by turning everything to gold and then into rust --- people included.

E13A Night at Global Dynamics
Oct 2, 2007
Nathan Stark and Jack Carter must put aside their rivalry to stop a deadly bacteria from destroying the town and killing Allison’s son. But can Carter ignore Stark’s crimes, as well?
The third season of the fantasy series set in the quirky and seemingly perfect small town of Eureka, where the hidden work of America's brightest scientists can lead to innovation or utter chaos.

E1Bad to the Drone
Jul 29, 2008
The search is on for an escaped drone as Eva Thorne arrives to assist the cleanup of damages which Global Dynamics has caused.

E2What About Bob?
Aug 5, 2008
Carter and Allison investigate when a scientist mysteriously disappears from a sealed biosphere. Meanwhile, the "Fixer" tries to make Eureka's efforts more profitable.

E3Best in Faux
Aug 12, 2008
Eureka's annual dog show is underway and is like none other. Meanwhile, Sheriff Carter experiences an earthquake; Zoe debates quitting the accelerated physics program; and Allison starts the process of fitting her wedding dress.

E4I Do Over
Aug 19, 2008
It's Allison and Stark's wedding day and Carter finds himself reliving it over and over. Meanwhile, Carter's sister, Lexi, visits the town.

E5Show Me the Mummy
Aug 26, 2008
A search for a mummy ensues after a famed archaeologist opens the tomb of an Egyptian queen at Global Dynamics.

E6Phased and Confused
Sep 9, 2008
Carter's job is made more difficult when a super hero emerges. Meanwhile, Zoe and her friends are imperiled when Thorne makes a subterranean search beneath Eureka.

E7Here Come the Suns
Sep 16, 2008
The Eureka mayoral race is overshadowed by the sudden arrival of a second sun, forcing Carter, Allison and Zane to investigate it more closely.

E8From Fear to Eternity
Sep 23, 2008
Trust issues are produced by a scientific find, along with sinister results. Zoe's life is in jeopardy, and Eva Thorne knows what has caused the predicament.

E9Welcome Back Carter
Jul 10, 2009
Carter interviews for a job with the Department of Homeland Security, after being terminated as the sheriff. Deputy Lupo decides to resign after discovering that a very personable robot is the new sheriff.

E10Your Face Or Mine
Jul 17, 2009
Jo displays atypical behavior after a DNA scan malfunctions, unfortunately it's while she's interim sheriff because Carter is undergoing a 48-hour DOD recertification test.

E11Insane In The P-Brane
Jul 24, 2009
Dr. Tess Fontana reopens Section 5, causing objects to become ambulatory , possibly due to poltergeists.

E12It's Not Easy Being Green
Jul 31, 2009
Carter finds himself chasing down creation of blob-ical like proportions when a series of escalating pranks turn deadly. Elsewhere, long-term rivals from Area 51 come to Eureka for a bowling tournament.

E13If You Build It...
Aug 7, 2009
Eureka's teenagers who appear to have been manipulated while asleep, gathered in a field where they assembled a strange structure comprised of scrap metal and electronics.

E14Ship Happens
Aug 14, 2009
Henry's ship returns causing Carter to fear it maybe linked to the town's deadly electrical anomalies.

E15Shower the People
Aug 21, 2009
Allison's baby shower fetches her a load of eco-friendly gifts and the discovery of a drowned scientist in a location where drowning is impossible.

E16You Don't Know Jack
Aug 28, 2009
Global Dynamics sonic cleaning coincides with a phenomenon in which the citizens of Eureka develop a form of amnesia. Meanwhile, Allison goes into labor.

E17Have an Ice Day
Sep 11, 2009
The first day on the job as temporary head of Global Dynamics proves daunting for Tess when a new Ice Age comes to Eureka; and a familiar face returns in the process.

E18What Goes Around Comes Around
Sep 18, 2009
Tess has a job offer from Australia, Zoe is prepared to leave for Harvard and Carter has a magnetic disturbance above Eureka to contend with, in the third season finale.
The fourth season of the fantasy series set in the quirky and seemingly perfect small town of Eureka, where the hidden work of America's brightest scientists can lead to innovation or utter chaos.

E1Founder's Day
Jul 9, 2010
It's Founder's Day in Eureka and everyone is in the spirit of the celebration until Jack, Allison, Henry, Jo and Fargo are transported back to 1947 where they meet some familiar faces along the way. Will they be able to get back to 2010 or will they be stuck forever in 1947 where Eureka is not a town, but an Army base.

E2A New World
Jul 16, 2010
When the 5 get back to their time, things are changed everywhere. As Henry tries to fix the machine that transported them in the first place, Dr. Grant is making himself as comfortable as he can. Jack is still trying to wrap his mind around the fact that he asked Tess something that she says yes to and the fact that the group's positions changed. As one thing leads to another, a twist happens and things get a little dicey.

E3All the Rage
Jul 23, 2010
When a prototype sets everyone into bad temper mode, the issue escalates and gets worse beyond the control of what Jack can handle. As Jack and Allison and Tess are the only sane people at Global Dynamics they have to devise a plan that will make everything calm and happy again. Meanwhile, Henry is helping Dr. Grant re-build the bridge that got them back to the new world except everything they touch disappears.

E4The Story of O2
Jul 30, 2010
It's space week in Eureka, and everyone is gearing up for the rocket race - except for Carter. General Mansfield is in town for the big Race to the Moon, and is debriefed on a new oxygen-generating fluid designed, called TAP, for colonizing Mars. When the question about someone using TAP to fuel their rocket, the whole town of Eureka is in danger and it is up to Kevin to save the day this time. Will he do it, or will Jack come back to see charred remains of his friends?

E5Crossing Over
Aug 6, 2010
Claudia Donovan visits Eureka to see if Fargo's promises of wondrous devices are true, but she finds herself in the middle of a mystery suitable for Warehouse 13 when objects begin to appear randomly around the town and GD, and it must be solved before there are deadly consequences.

E6Momstrosity
Aug 13, 2010
When Sara gives Andy a (as Zane calls it ) an EMO download to give him emotion, she inadvertently affects all Level 6 AIs. Including Tiny. She escapes while being transported to NASA and is on the loose. Meanwhile, Jack takes Kevin camping with Fargo and Grant and Jack is not happy that Grant is there. They argue on who is with Allison and who is not and they are interrupted by Tiny who has an attachment to a certain object of Kevin's.

E7Stoned
Aug 20, 2010
Love is in the air as Carter gets fed up with Grant's pursuit of Allison, Zoe conceals her love and Henry courts Grace. But all the emotions may have to be put on simmer when people in town start turning to stone.

E8The Ex-Files
Aug 27, 2010
Eureka's citizens face the return of people from the past; Global Dynamics tests a new device.

E9I'll Be Seeing You
Sep 10, 2010
When Grant and Carter become stranded, they must race back in time to save Eureka.

E10O Little Town
Dec 7, 2010
Carter can't get into the Christmas spirit especially with the town surrounded by a force-field. Fargo organizes the GD holiday party, and Allison is full of holiday cheer.

E11Lift Off
Jul 11, 2011
Zane pesters Jo for details she does not want to reveal. Carter problem-solves at Andy and S.A.R.A.H.'s wedding. Elsewhere, Zane's actions make him and Fargo unexpectedly airborne.

E12Reprise
Jul 18, 2011
Carter's duties expand to babysitting when Allison attends a medical conference, and Fargo finds his groove when a certain song is played. Meanwhile, a rocket scientist appears at Café Diem.

E13Glimpse
Jul 25, 2011
Jo receives a technical boost to her crime-fighting ability with lenses that predict security breaches. Allison's headaches won't go away so Carter plans a vacation. Fargo, meanwhile, deals with an onslaught of volunteers when he announces a space mission with room for civilians.

E14Up in the Air
Aug 1, 2011
Jack deals with a bank robbery which may relate to the sudden gravity issues besetting the citizens of Eureka. Meanwhile, Fargo's rivalry with Isaac Parrish is boosted when he learns Holly and Parrish went on a date.

E15Omega Girls
Aug 8, 2011
When Zoe comes home for a visit, Jo faces an angry woman who doesn't accept her fumbling explanations about Zane. This all fades to background noise, however, when they find everyone in Eureka unconscious and must find a way to work together so they can revive the town and beat Beverly before she gets hold of valuable data.

E16Of Mites and Men
Aug 15, 2011
When mites threaten to take down Global Dynamics, Jack is called into action since Jo is in the middle of training. Allison is struggling with the fact that everyone things that her brain doesn't work and she is determined to prove that she is back in action again.

E17Clash of the Titans
Aug 22, 2011
The Eureka atmosphere becomes toxic when Department of Defense auditor comes to assess the team's relationships.

E18This One Time at Space Camp...
Aug 29, 2011
The Astraeus candidates go through their final interviews while Carter and Allison appeal their relationship audit.

E19One Small Step...
Sep 12, 2011
When an explosion in the Astraeus lab accidentally sends Andy to Titan the team must devise a plan to save him before it's too late! Eureka

E20One Giant Leap...
Sep 19, 2011
In the season finale - It's chaos in Eureka when an energy beam rips through main street but the Astraeus launch must go on...with or without Eureka intact.

E21Do You See What I See
Dec 6, 2011
The quaint town of geniuses is transformed into animated versions of themselves. Sheriff Carter and Allison Blake are secretly planning the perfect holiday surprise for their kids. But a mysterious kaleidoscopic wave of color crashes over Eureka, leaving the entire town and its inhabitants animated.
The fifth and final season of the fantasy series set in the quirky and seemingly perfect small town of Eureka, where the hidden work of America's brightest scientists can lead to innovation or utter chaos.

E1Lost
Apr 16, 2012
The Astraeus crew returns to Eureka four years later and must adapt to a myriad of changes, including a more oppressive version of Deputy Andy.

E2The Real Thing
Apr 23, 2012
The town huddles in a last attempt to locate the vanished Astraeus before it's too late!

E3Force Quit
Apr 30, 2012
Beverly Barlowe resurfaces in Eureka seeking Carter's help to free the Astraeus crew, and the rescue plan lands Carter in the crew's virtual world.

E4Friendly Fire
May 7, 2012
When a smart fire experiment gets out of control, Carter and team discover that the Astraeus victims may be the cause.

E5Jack of All Trades
May 14, 2012
The crew moves forward after an ordeal and Warren's visit adds to the pressure.

E6Worst Case Scenario
May 21, 2012
Henry conducts a preparedness drill that winds up a disaster and Fargo faces a hard reality.

E7Ex Machina
Jun 4, 2012
Fargo is convinced that Holly is still inside of the Matrix computer, but the DOD is determined to wipe its hard drive clean -- losing Dr. Marten forever.

E8In Too Deep
Jun 11, 2012
Carter's romantic surprise for Allison turns deadly when they're trapped in a sinking marine lab with time and oxygen quickly running out.

E9Smarter Carter
Jun 18, 2012
When Allison's genius older brother comes to meet her new husband, Carter feels the pressure of not being smart enough to measure up.

E10The Honeymooners
Jun 25, 2012
Jack and Allison's perfect honeymoon is interrupted when sabotage is discovered in Eureka. Elsewhere, Holly faces another hurdle to remain intact.

E11Mirror, Mirror
Jul 2, 2012
Eureka is cut off from the world by a malfunctioning experiment that threatens to eradicate the town's populace.

E12Double Take
Jul 9, 2012
The people of Eureka are being kidnapped and replaced by body-doubles one by one unless Allison, Fargo and Zane can figure out how to avoid capture and save their town.

E13Just Another Day...
Jul 16, 2012
Wormholes randomly materialize around Eureka as the Department of Defense is set to shut the town.
Videos
Storyline
The sleepy Pacific Northwest town of Eureka is hiding a mysterious secret. The government has been relocating the world's geniuses and their families to this rustic town for years where innovation and chaos have lived hand in hand. U.S. Marshal Jack Carter stumbles upon this odd town after wrecking his car and becoming stranded there. When the denizens of the town unleash an unknown scientific creation, Carter jumps in to try to restore order and consequently learns of one of the country's best kept secrets.























