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Inspector Gadget

Don't worry, chief. Inspector Gadget is always on duty.

6.8(437)
First Aired:September 5, 1983
Seasons:2 seasons
Episodes:86
Status:Ended

Inspector Gadget is a clumsy, dim-witted human cyborg detective with various bionic gadgets built into his body. Gadget stumbles around working the cases while his niece and dog do most of the investigating. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organisation, known as "M.A.D."

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Cast

Don Adams

Don Adams

Inspector Gadget (voice)

Maurice LaMarche

Maurice LaMarche

Chief Quimby (voice)

Holly Berger

Penny (voice)

Seasons

Monster Lake

E1Monster Lake

22m9.0

Sep 5, 1983

Gadget looks for a missing scientist who vanished at a lake rumored to harbor a monster.

Down on the Farm

E2Down on the Farm

22m9.0

Sep 6, 1983

M.A.D. tries to do Gadget in by locking him in a missile hidden in a farm's grain silo.

Gadget at the Circus

E3Gadget at the Circus

22m6.5

Sep 7, 1983

Gadget brings Penny to the circus as he investigates a top-secret mission. The Inspector believes that Dr. Claw has replaced some of the circus performers with M.A.D. Agents! Gadget goes undercover as a clown to uncover the truth.

The Amazon

E4The Amazon

22m9.0

Sep 8, 1983

Dr. Claw kidnaps Professor Von Slickstein, the brilliant scientist who invented all of Gadget's gadgets, and takes him to the Amazon to build an army of Gadget-like robots.

Health Spa

E5Health Spa

22m9.0

Sep 9, 1983

Dr. Claw tricks Gadget into attending a "vacation" at a M.A.D.-trapped health spa. Can Penny and Brain save him?

The Boat

E6The Boat

22m9.0

Sep 12, 1983

Gadget is assigned to board a cruise ship and safeguard the passenger's priceless jewelry from Dr. Claw's clutches.

Haunted Castle

E7Haunted Castle

22m9.0

Sep 13, 1983

While searching for a crime-fighters' convention in Transylvania Gadget arrives at a castle that Dr. Claw has booby-trapped to kill him.

Race to the Finish

E8Race to the Finish

22m9.0

Sep 14, 1983

Gadget enters the Gadget Mobile in a race and finds that Dr. Claw has also entered with a plot to eliminate him and his competition by sabotaging the other race cars.

The Ruby

E9The Ruby

22m9.0

Sep 15, 1983

Gadget is sent to India to investigate a missing ruby, which has been stolen by M.A.D. to be used as an amplifying power source for a laser beam that will destroy an advanced satellite in space.

A Star is Lost

E10A Star is Lost

22m9.0

Sep 16, 1983

Gadget has to guard the life of famed rock singer Rick Rocker, whom M.A.D. has sinister plans for. But Gadget winds up replacing Rocker as the current reigning King of Rock!

All That Glitters

E11All That Glitters

22m9.0

Sep 19, 1983

Gadget is assigned to find El Dorado, the fabled Lost City of Gold, before Dr. Claw's agents find it and tear it apart to melt down the gold.

Movie Set

E12Movie Set

22m9.0

Sep 20, 1983

Gadget falls for actress Lana Lamour unaware that she's a M.A.D. agent and that her movie is M.A.D.'s cover for filming top secret facilities.

Amusement Park

E13Amusement Park

22m9.0

Sep 21, 1983

Gadget has to find the bomb Dr. Claw has hidden in Metro City's amusement park.

Art Heist

E14Art Heist

22m9.0

Sep 22, 1983

Gadget has to stop M.A.D. from looting the New York Museum of Art.

Volcano Island

E15Volcano Island

22m9.0

Sep 23, 1983

A prophet working for M.A.D. predicts doom for an island resort and plans to use his "pineapple bombs" to trigger the island's volcano to ensure his prediction comes true.

The Invasion

E16The Invasion

23m9.0

Sep 26, 1983

M.A.D. agents disguised as Martians terrorize Metro City.

The Infiltration

E17The Infiltration

23m9.0

Sep 27, 1983

Presto Chango, the world's greatest disguise artist and a M.A.D. agent, plans to infiltrate an Interpol conference in London disguised as Inspector Gadget.

The Curse of the Pharaoh

E18The Curse of the Pharaoh

22m9.0

Sep 28, 1983

M.A.D. agents disguised as mummies and ancient Egyptian gods try to loot the tomb of a newly discovered pharaoh.

M.A.D. Trap

E19M.A.D. Trap

22m9.0

Sep 29, 1983

M.A.D. agent Rat begins committing crimes in an easy to predict pattern to lure Inspector Gadget into a steel foundry that has been turned in a deathtrap.

Basic Training

E20Basic Training

22m9.0

Sep 30, 1983

Gadget must protect a trainload of important computer parts from M.A.D. hijackers.

Sleeping Gas

E21Sleeping Gas

23m9.0

Oct 3, 1983

Gadget is assigned to halt a diabolical M.A.D. scheme: put entire cities to sleep with a powerful sleeping gas.

Gadget's Replacement

E22Gadget's Replacement

22m9.0

Oct 4, 1983

A new supercomputer has made the Metro City police so efficient that Chief Quimby fires Gadget but M.A.D. has a plan to control the computer and feed the police false information.

Greenfinger

E23Greenfinger

22m9.0

Oct 5, 1983

Gadget is assigned to protect Professor Greenfinger who has developed a super plant growth formula, but Greenfinger has already been replaced by a M.A.D. agent.

Gadget Goes West

E24Gadget Goes West

22m9.0

Oct 6, 1983

Inspector Gadget arrives at a western tourist town that plays heavily on its cowboy image to stop modern day outlaw Black Bart.

Launch Time

E25Launch Time

22m9.0

Oct 7, 1983

M.A.D. tries to sabotage a NASA mission.

Photo Safari

E26Photo Safari

22m9.0

Oct 10, 1983

Inspector Gadget must stop Dr. Claw from using animals to scare villagers away.

The Coo-Coo-Clock Caper

E27The Coo-Coo-Clock Caper

23m9.0

Oct 11, 1983

While Gadget is searching Switzerland for stolen gold, Penny runs afoul of the murderous M.A.D. Agent, The Clockmaker.

The Bermuda Triangle

E28The Bermuda Triangle

22m9.0

Oct 12, 1983

Ships are vanishing in the Bermuda Triangle, but the seemingly supernatural aspects of the disappearances are subterfuge by Dr. Claw, who is using an enormous machine to swallow oil tankers and ransack them.

The Japanese Connection

E29The Japanese Connection

23m9.0

Oct 13, 1983

Penny won a computer contest and is in Japan helping her local counterpart, Atsuko, to foil an alliance between Dr. Claw and his Japanese counterpart, Iji Waruda-san.

Arabian Nights

E30Arabian Nights

22m9.0

Oct 14, 1983

Gadget is sent to the wealthy Middle-Eastern kingdom of Yetzanistan to safeguard a sacred sword.

Clear Case

E31Clear Case

23m9.0

Oct 17, 1983

South African diamond miners are terrorized by a ghost who is actually a M.A.D. scientist using diamond dust to create invisibility suits.

Dutch Treat

E32Dutch Treat

22m9.0

Oct 18, 1983

Inspector Gadget hunts for diamond smugglers in the land of tulips and chocolate.

The Great Divide

E33The Great Divide

22m9.0

Oct 19, 1983

Gadget visits the Balkans to stop a war between a tribe of super-strong men and super-strong women while Dr. Claw tries to steal the potion that gives them their uncanny strength.

Eye of the Dragon

E34Eye of the Dragon

22m9.0

Oct 20, 1983

Gadget is sent to Hong Kong to recover the priceless jewel the Eye of the Dragon and foil an alliance between Dr. Claw and Hong Kong's crime-lord Mr. Chow.

Doubled Agent

E35Doubled Agent

22m9.0

Oct 21, 1983

M.A.D. engineers an android replica of Inspector Gadget that is used to steal from Metro City's banks in order to have the real Gadget framed for armed-robbery. With our hero wrongfully incarcerated, Dr. Claw sets his sights on kidnapping the Shah of Freeland and demanding a hefty ransom for his release.

Plantform of the Opera

E36Plantform of the Opera

22m9.0

Oct 24, 1983

M.A.D. agents use an opera house as cover to tunnel into a bank vault while protected by a killer man-eating plant.

Don't Hold Your Breath

E37Don't Hold Your Breath

23m9.0

Oct 25, 1983

Inspector Gadget is assigned to look into a case of some missing oceanographers who were searching for an undersea city when they disappeared.

Gone Went the Wind

E38Gone Went the Wind

23m9.0

Oct 26, 1983

A M.A.D. scientist at the North Pole creates a machine to cause windstorms all over the globe.

King Wrong

E39King Wrong

22m9.0

Oct 27, 1983

In the far-off country of Pianostan, the people remain happy as long as their King is miserable. But M.A.D. has been ensuring that the King is happy in order to disrupt the peace, so Inspector Gadget is sent out to investigate. To further complicate matters, the King looks exactly like the Inspector!

Pirate Island

E40Pirate Island

22m9.0

Oct 28, 1983

Inspector Gadget, Penny, and Brain are on vacation in the Caribbean. But before they've had a chance to get any serious R & R on Gadget's dilapidated old rust-bucket of a boat, duty calls and Inspector Gadget is back to work.

M.A.D. Academy

E41M.A.D. Academy

23m9.0

Oct 31, 1983

Gadget is assigned to find and shut down M.A.D.'s training center for its agents and Dr. Claw decides eliminating Gadget will make a good class project for the latest batch of recruits.

No Flies on Us

E42No Flies on Us

22m9.0

Nov 1, 1983

In Malaysia, the Wild Man of Borneo (a M.A.D. scientist), has both derived a virus from flies and concocted its antidote. A head-cold-suffering Gadget must stop Dr. Claw's plan to turn everyone on the planet into babbling, bubble-blowing imbeciles.

Luck of the Irish

E43Luck of the Irish

22m9.0

Nov 2, 1983

Gadget heads to Ireland to locate the Blarney Stone, "The national treasure of Ireland," when it's stolen by M.A.D. agents. While plotting to use a laser cannon to slice up the Stone and smuggle it out of the country, Dr. Claw dispatches the quarrelsome O'Shea Brothers to eliminate Gadget.

Prince of the Gypsies

E44Prince of the Gypsies

22m9.0

Nov 3, 1983

Dr. Claw tries to frame the gypsies of Freedonia for the theft of the Royal Coat of Arms. So Gadget investigates the gypsies while Penny and her new friend, Anya, try to find the real thief.

Old Man of the Mountain

E45Old Man of the Mountain

22m9.0

Nov 4, 1983

M.A.D. has abducted a prominent seismologist, who is coerced by Dr. Claw to construct a machine capable of generating deadly earthquakes upon the world. Gadget's case takes him deep within the Rocky Mountains, where his misadventures are compounded by a M.A.D. ranger agent and a grizzled, gold-crazed prospector.

The Emerald Duck

E46The Emerald Duck

22m9.0

Nov 7, 1983

Gadget heads for Mexico, where he must stop "The oldest Mayan artifact known to exist," the Emerald Duck, from falling into the hands of a M.A.D. agent -- a Mexican bandit named Macho Miguel. The Emerald Duck is the key to activating a powerful and ancient weapon.

Do Unto Udders

E47Do Unto Udders

22m9.0

Nov 8, 1983

M.A.D. utilizes satellite waves to cause local cows to stop producing milk, forcing consumers to purchase milk from "New Foods Dairy" (a M.A.D. front).

Did You Myth Me?

E48Did You Myth Me?

22m9.0

Nov 9, 1983

A M.A.D. scientist tries to steal an ancient Greek scroll said to hold the secret of turning lead into gold.

A Bad Altitude

E49A Bad Altitude

22m9.0

Nov 10, 1983

Dr. Claw intends to sink most of an island so that his (currently) mountaintop resort will become the only hotel on "M.A.D. Island".

Funny Money

E50Funny Money

22m9.0

Nov 11, 1983

M.A.D. has enlisted the aid of the incarcerated Funny Money counterfeiting gang in a plot to generate millions upon millions of bogus dollars for Dr. Claw to use in his dirty work. Two of the gang's three members manage to escape from prison in order to set up shop, while the last and most talented member, a visually-challenged man named Squint, must be up to the arduous task of bumping off Gadget when he comes to the jail to investigate the break-out.

Follow That Jet

E51Follow That Jet

23m9.0

Nov 14, 1983

Dr. Claw begins making US Airforce jets disappear so that he can create his own private M.A.D. airforce.

Dry Spell

E52Dry Spell

23m9.0

Nov 15, 1983

A M.A.D. agent and his Blue Trolls causes a drought in Metro City by cutting off the city's mountain water resources.

Smeldorado

E53Smeldorado

23m9.0

Nov 16, 1983

Dr. Claw creates a ray that turns gold into smelly cheese, planning to change it back once the government empties Fort Knox of the foul smelling stuff.

Quimby Exchange

E54Quimby Exchange

23m9.0

Nov 17, 1983

Gadget is assigned to protect "Nervous Nick" Defecto, a former M.A.D. agent, from Dr. Claw's wrath. In revenge, Dr. Claw takes Chief Quimby hostage and offers him in exchange for his wayward agent.

Weather In Tibet

E55Weather In Tibet

22m9.0

Nov 18, 1983

Penny teams up with a Tibetan boy to destroy a M.A.D. weather control machine while her uncle blunders around as usual.

Unhenged

E56Unhenged

23m9.0

Nov 21, 1983

Gadget must put a stop to M.A.D.'s latest plot for global domination, which involves the kidnapping of the world's leading solar scientists and coercing them to design and construct a solar-powered heat cannon at the grounds of mysterious Stonehenge.

Snakin' All Over

E57Snakin' All Over

23m9.0

Nov 22, 1983

A M.A.D. agent intends to use his pet snakes to steal a valuable coin collection.

In Seine

E58In Seine

23m9.0

Nov 23, 1983

In Paris a M.A.D. agent uses a robot to rob the rich and famous.

Tree Guesses

E59Tree Guesses

22m9.0

Nov 24, 1983

Dr. Claw has concocted a chemical compound that decomposes wood at an accelerated rate, which he threatens to unleash upon the world's forests in exchange for a hefty ransom.

Birds of a Feather

E60Birds of a Feather

23m9.0

Nov 25, 1983

In Turkey a M.A.D. agent uses his birds to steal a very valuable gemstone from an exhibition.

So it is Written

E61So it is Written

23m9.0

Nov 28, 1983

Gadget arrives in an Arabian country where he is believed to be the prophesied one who will find a long lost treasure cave. Dr. Claw is eager to let his old enemy lead him to the treasure before eliminating him.

Fang the Wonder Dog

E62Fang the Wonder Dog

22m9.0

Nov 29, 1983

Dr. Claw tries to abduct movie star "Fang the Wonder Dog" from the set of his latest film so he can ransom him.

School for Pickpockets

E63School for Pickpockets

23m9.0

Nov 30, 1983

Gadget must foil Dr. Claw's plans to steal his new Gadget watch, and close down the school for pickpockets.

Quizmaster

E64Quizmaster

22m9.0

Dec 1, 1983

A slick game show host mesmerizes contestants when they enter his TV program's sealed "21"-like booth, which is outfitted with hypnotic lights. The contestants are then commanded to rob banks and turn over the stolen loot to Dr. Claw. Gadget investigates, but becomes another victim of the hypnosis.

Gadget in Winterland

E65Gadget in Winterland

22m7.0

Dec 2, 1983

Gadget goes to the Winterland Resort where the world's athletes are gathered for the opening of the Olympic games. Dr.Claw tries to ruin the Olympics by replacing the torch bearer with a M.A.D. Agent and replacing the torch with dynamite. NOTE: This was a re-worked version of the pilot episode "Winter Olympics". Some of the dialogue was re-dubbed to address the purpose of Gadget's mustache, and the standard season 1 opening and ending credits were used.

Gadget in Mini Madness

E1Gadget in Mini Madness

21m9.0

Sep 30, 1985

Professor Dumkopf of M.A.D. unleashes the Linguinis, five little imp-like creatures, on Inspector Gadget's house with the mission of deep-sixing the Inspector.

The Incredible Shrinking Gadget

E2The Incredible Shrinking Gadget

21m9.0

Oct 1, 1985

Professor Dumkopf of M.A.D. is back, this time with a shrink-ray gun he uses repeatedly on Inspector Gadget in an attempt to shrink him into nothingness.

Gadget Meets the Grappler

E3Gadget Meets the Grappler

21m9.0

Oct 2, 1985

The Gadget clan faces one last threat from M.A.D.'s Dr. Dumbkopf, which involves battling his hulking, irascible humanoid assistant named the Grappler. Fortunately, sweets, candies, and ultimately Penny's kindness help in soothing the soul of this misunderstood beast and thwarting Dr. Dumbkopf for the last time.

Focus on Gadget

E4Focus on Gadget

21m9.0

Oct 7, 1985

When a space station orbiting Earth goes silent, Gadget must investigate. Penny and Brain tag along aboard the space shuttle that takes Gadget to his destination, where Penny discovers that the station's soft-spoken HAL-like supercomputer is under the control of two M.A.D. agents, Dr. Null and Dr. Void. Their evil plot involves a giant magnifying glass that can aim and intensify the sun's rays towards Earth.

M.A.D. in the Moon

E5M.A.D. in the Moon

21m9.0

Oct 8, 1985

Using bombs disguised as kewpie dolls, Dr. Claw and his agents, Null and Void, scheme to alter the surface of the moon so that it will resemble the M.A.D. logo.

N.S.F. Gadget

E6N.S.F. Gadget

20m9.0

Oct 9, 1985

M.A.D. gains control of Metro City's banks, by tapping into an orbiting satellite. With the added distraction of "Crazy Gas", a substance that induces hallucinations in their victims, can even Inspector Gadget ever hope to regain control of the city's bank accounts?

Magic Gadget

E7Magic Gadget

21m9.0

Oct 14, 1985

The Great Wambini, famed magician and M.A.D. agent, gives a performance Metro City will never forget -- with the demise of Inspector Gadget as the planned finale.

The Great Wambini's Seance

E8The Great Wambini's Seance

22m9.0

Oct 15, 1985

All the pets in Metro City are being kidnapped, and M.A.D. is the likely suspect. Could the Great Wambini be the key to the case?

Wambini Predicts

E9Wambini Predicts

22m9.0

Oct 16, 1985

The Great Wambini goes to Alpakistan to win the King's diamond-spitting llama by making three accurate predictions. Gadget is sent along to investigate M.A.D. involvement, and ends up playing in the National Floobyball Tournament.

Bad Dreams are Made of This

E10Bad Dreams are Made of This

21m9.0

Oct 21, 1985

Something ominous is inexplicably causing the citizens of Metro City to be beset by unstoppable nightmares. Penny's nightmare is that her computerbook falls into the hands of M.A.D.

Ghost Catchers

E11Ghost Catchers

21m9.0

Oct 22, 1985

Dr. Spectrum of M.A.D. invents "Ghost Globules" -- pellets that produce glowing ghostly critters. He plans to sets them loose on Metro City, then offer to sell people a spray that will banish them. Inspector Gadget investigates a costume party while on the trail.

Busy Signal

E12Busy Signal

21m9.0

Oct 23, 1985

Under the guise of a local telephone company, M.A.D. inventor Dr. Spectrum and his goons systemically target the mansions of Metro City's elite neighborhoods and proceed to burglarize them with the dial of a number and with a zap of a teleportation gun to send the loot straight into Claw's hands.penny,is,caguht,and,odered,to,be,sent,to,doctor,claw

The Capeman Cometh

E13The Capeman Cometh

22m9.0

Oct 28, 1985

Corporal Capeman joins Inspector Gadget posing as his assistant while Gadget pursues the notorious ninja.

Crash Course in Crime

E14Crash Course in Crime

22m9.0

Oct 29, 1985

While Gadget trains his new assistant Capeman, Dr. Claw launches a crime spree to celebrate M.A.D.'s anniversary.

Gadget's Gadgets

E15Gadget's Gadgets

21m9.0

Oct 30, 1985

Inspector Gadget and Capeman are both sent to a clinic run by M.A.D. They tell Gadget that they are going to test his gadgets, but in reality they plan to destroy them.

Tyrannosaurus Gadget

E16Tyrannosaurus Gadget

21m9.0

Nov 4, 1985

A M.A.D. agent devises a plot to bring dinosaurs back into the 20th Century so Dr. Claw can crush Metro City, while at the same time killing Gadget's ancestors to ensure he never exists in the present.

Gadget's Roma

E17Gadget's Roma

21m9.0

Nov 5, 1985

Inspector Gadget, Penny, and Brain travel back in time again -- on this occasion, to ancient Rome to prevent Dr. Claw's own time traveler, Thelma Bodkin, from deciphering an ancient mosaic and stealing the treasure it describes.

Gadget's Clean Sweep

E18Gadget's Clean Sweep

21m9.0

Nov 6, 1985

M.A.D. agents travel back in time to 19th-century England to steal the crown jewels and wipe out Inspector Gadget's ancestors, chimney sweeps named Chimney and Char Gadget. Gadget is assigned to follow them back in time and stop them.

Gadget Meets the Clan

E19Gadget Meets the Clan

21m9.0

Nov 11, 1985

Dr. Claw hires a retired mob boss, the wheelchair-bound Great Great Godfather, to assassinate Inspector Gadget.

Gadget and Old Lace

E20Gadget and Old Lace

21m9.0

Nov 12, 1985

Dr. Claw seeks the wise advice of his mentor in destroying Gadget and winds up with two Black Widows who believe assassinating Gadget would be their cup of tea.

Gadget and the Red Rose

E21Gadget and the Red Rose

21m9.0

Nov 13, 1985

Dr. Claw brings gangster Spuds Malone out of retirement to eliminate Gadget with his infamous potato-firing tommy gun "Red Rose".

Storyline

Inspector Gadget is a clumsy, dim-witted human cyborg detective with various bionic gadgets built into his body. Gadget stumbles around working the cases while his niece and dog do most of the investigating. Gadget's arch-nemesis is Dr. Claw, the leader of an evil organisation, known as "M.A.D."

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