

Stargate Atlantis
A new gate will open. A lost city will rise again.
With the Ancients' city of Atlantis discovered in the Pegasus Galaxy by Stargate Command, Dr. Elizabeth Weir and Major Sheppard lead a scientific expedition to the ancient abandoned city. Once there, the team not only find themselves unable to contact Earth, but their explorations unexpectedly reawaken the Ancients' deadly enemies, The Wraith, who hunger for this new prey. Now with the help of newfound local allies like Teyla Emmagan, the Atlantis Team sets about to uncover their new home's secrets even as their war of survival against the Wraith begins.
Cast

Joe Flanigan
John Sheppard

David Hewlett
Rodney McKay

Rachel Luttrell
Teyla Emmagan

Jewel Staite
Jennifer Keller

Robert Picardo
Richard Woolsey

Jason Momoa
Ronon Dex
Seasons
The Atlantis expedition team, led by Dr. Elizabeth Weir, arrives in the Pegasus Galaxy and discovers the lost city of Atlantis. They encounter a powerful new enemy, the Wraith, and face various challenges to protect their new home while exploring the galaxy and seeking new allies.

E1Rising (1)
Jul 15, 2004
A new Stargate team embarks on a dangerous mission to a distant galaxy, where they discover a mythical lost city -- and a deadly new enemy.

E2Rising (2)
Jul 15, 2004
Sheppard tries to convince Weir to mount a rescue mission to free Colonel Sumner, Teyla, and the others captured by the Wraith.

E3Hide and Seek
Jul 23, 2004
The Atlantis base is threatened when the team discovers that an alien entity is in the city. McKay's experiment with alien technology goes awry.

E4Thirty Eight Minutes
Jul 30, 2004
The team finds themselves in mortal danger when their Puddle Jumper ship becomes lodged in the Stargate.

E5Suspicion
Aug 6, 2004
After a series of run-ins with the Wraith, the team begins to suspect their Athosian allies of having a spy in their midst.

E6Childhood's End
Aug 13, 2004
Sheppard and the team visit a world where no one is over 24 years old -- because of a ritual suicide practice they believe keeps the Wraith at bay.

E7Poisoning the Well
Aug 20, 2004
The team finds a world whose people are on the brink of a discovery that may make them immune to the Wraith feeding.

E8Underground
Aug 27, 2004
Efforts to open trade relations with a species called the Genii turn sour when the team discovers their new "allies" have ulterior motives.

E9Home
Sep 10, 2004
McKay's efforts to harness the energy of an alien planet's atmosphere allows for a return trip to Earth -- but the team may not be able to return to Atlantis.

E10The Storm (1)
Sep 17, 2004
When a massive storm threatens the city, Atlantis is evacuated, only to be taken over by the team's newest enemy.

E11The Eye (2)
Nov 8, 2004
Major Sheppard plays a dangerous game of cat and mouse with soldiers who have seized control of Atlantis and taken Weir and McKay hostage.

E12The Defiant One
Nov 15, 2004
Sheppard's team investigates a downed Wraith ship, and find themselves stuck on a planet with a lone Wraith survivor.

E13Hot Zone
Nov 22, 2004
Nearly a third of Atlantis's residents are infected with a deadly virus that causes hallucinations and death, forcing a lockdown of the city.

E14Sanctuary
Nov 29, 2004
The team finds a paradise world that would make an ideal sanctuary for those fleeing from the Wraith, but the local inhabitants believe their goddess will not permit it.

E15Before I Sleep
Dec 6, 2004
A woman is found in suspended animation in Atlantis, and the team is shocked to see that it is Dr. Weir herself, who tells them of her trip 10,000 years into the city's past.

E16The Brotherhood
Jan 3, 2005
The team searches for a valuable Zero Point Module rumored to be hidden on the planet Dagan. But their new allies have motives of their own.

E17Letters From Pegasus
Jan 10, 2005
Given a brief opportunity to send a data transmission to Earth, members of the Atlantis expedition compose video messages home to their loved ones.

E18The Gift
Jan 17, 2005
Plagued by terrifying nightmares, Teyla begins to recall a time when she and her father were captured by the Wraith and subjected to disturbing experiments.

E19The Siege (1)
Jan 24, 2005
With a group of Wraith hive ships on the way to Atlantis, the team searches for a place to flee and a way to destroy the city. McKay leads a team to try and activate the Ancients' orbital weapons platform.

E20The Siege (2)
Jan 31, 2005
All hope seems lost, until Colonel Everett arrives suddenly from Earth. He is determined to defend the city until the arrival of a ZPM, brought by a new ship.
As the Wraith threat intensifies, the team strives to find ways to defend Atlantis and the Pegasus Galaxy from impending invasion. Key episodes focus on breakthroughs in ancient technology, dangerous alliances, and a desperate search for a means to stop their enemies once and for all.

E1The Siege (3)
Jul 15, 2005
The Daedalus arrives to defend Atlantis from the Wraith onslaught, but it may not be enough when the team discovers that an even larger armada is on the way.

E2The Intruder
Jul 22, 2005
The Daedalus is infected by a Wraith computer virus, while members of the expedition hope to return to Earth.

E3Runner
Jul 29, 2005
Sheppard and his team attempt to locate Lieutenant Ford, only to find themselves captives of a former soldier who is being hunted by the Wraith.

E4Duet
Aug 5, 2005
A run-in with a Wraith Dart leaves the consciousness of a precocious Atlantis security officer trapped in Dr. McKay's mind.

E5Condemned
Aug 12, 2005
The Atlantis team finds a culture that lives in relative safety from the Wraith, because they hand over their criminals to the Wraith -- and crash-land in the volatile penal colony.

E6Trinity
Aug 19, 2005
McKay puts the team at risk when he tries to perfect unfinished Ancient technology that wiped out a civilization. Ronon Dex discovers that he is not the lone survivor from his world.

E7Instinct
Aug 26, 2005
The team discovers a young Wraith girl who has been raised by a human, and is in hiding from the people of her human village in fear of her life.

E8Conversion
Sep 9, 2005
Colonel Sheppard begins to undergo a disturbing physical transformation after being exposed to Beckett's anti-Wraith drug.

E9Aurora
Sep 23, 2005
When the team finds an Ancient warship adrift on the edge of the galaxy, its crew still alive, Colonel Sheppard enters their virtual reality stasis to communicate with them.

E10The Lost Boys (1)
Sep 23, 2005
The team is captured by the missing Lieutenant Ford, who is now leading a group of young men who are taking the Wraith enzyme -- and who wants the team's help in a suicide attack against a hive ship.

E11The Hive (2)
Nov 16, 2005
Colonel Sheppard and his team find themselves prisoners of the Wraith following Ford's attack on a hive ship. Dr. McKay goes to great lengths to help them.

E12Epiphany
Nov 28, 2005
Sheppard finds himself on a planet where time passes more rapidly, with no way to contact his team or return to Atlantis.

E13Critical Mass
Dec 5, 2005
When an operative of the Trust plants a bomb in Atlantis, the team must find a spy within their own ranks before the Wraith arrive and discover the city.

E14Grace Under Pressure
Dec 10, 2005
When Dr. McKay is trapped underwater in a sinking Puddle Jumper, his only chance for survival may be an hallucination of Samantha Carter.

E15The Tower
Dec 19, 2005
The team finds a world that possesses Ancient defense technology, where Colonel Sheppard finds himself a pawn in the rivalry between the heirs to the throne.

E16The Long Goodbye
Jan 2, 2006
The team discovers two pods that contain the minds of alien beings, who take control of Weir and Sheppard's bodies to continue their personal war.

E17Coup D'etat
Jan 9, 2006
After a team from Atlantis goes missing, the expedition finds itself in the middle of a Genii coup.

E18Michael
Jan 16, 2006
An amnesiac young Lieutenant in Atlantis suffers from disturbing nightmares that he is a Wraith, only to make a shocking discovery about himself.

E19Inferno
Jan 23, 2006
Sheppard's team meets a civilization about to be destroyed by a super-volcano, and is trapped there when the Stargate is destroyed during the evacuation.

E20Allies (1)
Jan 30, 2006
Michael and his Wraith faction arrive at Atlantis to propose an alliance, hoping to use the retrovirus to transform their Wraith enemies into prey.
The team faces escalating conflicts with both old and new adversaries, including the Wraith and a deadly new faction. The discovery of a potential game-changing technology introduces new ethical dilemmas, while relationships within the team are tested under growing pressures.

E1No Man's Land (2)
Jul 13, 2006
The team desperately attempts to stop two Wraith hive ships from reaching Earth. Sheppard must rely on an old foe to rescue McKay and Ronon.

E2Misbegotten (3)
Jul 20, 2006
The Atlantis team must decide the fate of a colony of Wraith they have turned into humans. Dr. Weir must defend her leadership when she is evaluated by the I.O.A.

E3Irresistible
Jul 27, 2006
Sheppard's team meets an obnoxious man who is adored by all thanks to a secret that he carries -- and who has an unexpected effect on them.

E4Sateda
Aug 3, 2006
Ronon Dex is captured by the Wraith and returned to his homeworld, where he is haunted by his past as he is forced to once again become their prey.

E5Progeny
Aug 10, 2006
Weir and the team visit an advanced civilization that split off from the Lanteans thousands of years ago, but discover that they may not have left Atlantis in peace.

E6The Real World
Aug 17, 2006
Elizabeth Weir wakes up in a mental institution, where she is told that the expedition to Atlantis and the Stargate are figments of her imagination.

E7Common Ground
Aug 24, 2006
Colonel Sheppard finds himself the prisoner of a Genii commander, along with a desperately hungry Wraith who has been separated from his hive.

E8McKay and Mrs. Miller
Sep 7, 2006
Rodney McKay is reunited with his estranged sister back on Earth, who has given up a brilliant career as a scientist to raise a family.

E9Phantoms
Sep 14, 2006
Sheppard and Ronon are influenced by a mind-altering device created by the Wraith while on a mission to rescue a lost team.

E10The Return (1)
Sep 21, 2006
The Atlantis expedition is stunned to learn that a ship full of Ancients is returning to reclaim their lost city.

E11The Return (2)
Nov 19, 2006
The Atlantis team goes against orders to try and save Atlantis from Replicator control -- and to rescue General O'Neill and Richard Woolsey, who are trapped in the occupied city.

E12Echoes
Nov 26, 2006
The inhabitants of Atlantis begin to suffer ill effects when the planet's whale population begins migrating to the island city, bringing an unexpected harbinger of doom.

E13Irresponsible
Dec 3, 2006
The team finds Lucius Lavin manipulating the people of another hapless planet, using Ancient technology to pose as an invincible hero.

E14Tao of Rodney
Dec 10, 2006
After an Ancient device gives Rodney superhuman powers, his enhanced brilliance is checked only by his impending death -- unless he can learn how to ascend.

E15The Game
Dec 17, 2006
Sheppard and McKay discover that their competitive video game has been controlling a planet of real people, who now stand on the brink of war.

E16The Ark
Jan 7, 2007
The team discovers the last of a civilization in suspended animation, whose survival is at risk when their station is critically damaged.

E17Sunday
Jan 11, 2007
The team tries to relax during a mandatory day off, until an explosion leaves three people dead -- and reveals that one scientist is a walking time bomb.

E18Submersion
Jan 14, 2007
The team discovers an Ancient drilling station deep beneath the surface of the ocean, only to find that a Wraith queen is still alive there.

E19Vengeance
Jan 28, 2007
The Atlantis team investigates the disappearance of one of their allies, only to find an old enemy engineering a race of powerful monsters.

E20First Strike (1)
Feb 4, 2007
An unstoppable energy weapon leaves Atlantis under siege after Earth launches a preemptive attack against a very powerful enemy's homeworld.
With changes in leadership and new allies, the team continues to battle the Wraith and confront new existential threats. Personal dynamics shift as members struggle with loss and make significant choices that shape the fate of Atlantis and its mission in the Pegasus Galaxy.

E1Adrift (2)
Sep 27, 2007
Floating in deep space with the city's protective shield failing, the team must do all they can to keep Atlantis alive. A radical injury threatens Dr. Weir's life.

E2Lifeline (3)
Oct 4, 2007
Colonel Sheppard and his team embark on a risky mission to steal a Z.P.M. power module from the Replicators -- but must rely on a compromised Dr. Weir to succeed.

E3Reunion
Oct 11, 2007
When a group of Ronon's people enlist the team's help in raiding a Wraith weapons facility, Ronon reconsiders whether his future lies in Atlantis or with his friends.

E4Doppelganger
Oct 18, 2007
During an off-world mission Colonel Sheppard unknowingly becomes host to an alien entity, which infects others in Atlantis and afflicts them with terrifying nightmares.

E5Travelers
Oct 25, 2007
Colonel Sheppard is captured by the inhabitants of a generational ship and their beautiful leader, who wish to use his ability to use Ancient technology for their own ends.

E6Tabula Rasa
Nov 1, 2007
When a virus causes amnesia in everyone except Teyla and Ronon, the Atlantis team must work together to find a cure before their memories fade entirely.

E7Missing
Nov 8, 2007
During a visit to New Athos, Teyla and Dr. Keller find themselves on the run from a primitive tribe of warriors.

E8The Seer
Nov 15, 2007
The team meets a man with extraordinary prophetic abilities, who gives them a dark prediction about Atlantis's future. The Wraith seek a new alliance with Atlantis in their war with the Replicators.

E9Miller's Crossing
Nov 29, 2007
Rodney McKay goes in search of his sister on Earth after she is kidnapped by the head of a powerful corporation.

E10This Mortal Coil (1)
Dec 6, 2007
A mysterious drone crashes into Atlantis, indicating that the Replicators may have found the city. But when Elizabeth Weir appears, the team realizes that the probe is just a part of a bigger mystery.

E11Be All My Sins Remember'd (2)
Jan 3, 2008
With a plan to potentially extinguish the Replicator threat, the Atlantis team must seek an alliance with a fleet of Wraith ships.

E12Spoils of War
Jan 10, 2008
The team finds their former Wraith ally's hive ship drifting in space, which leads them to a secret project that could turn the tide of a civil war.

E13Quarantine
Jan 17, 2008
An automated lockdown traps Atlantis personnel in various parts of the city, each of them hoping the others will come to their rescue.

E14Harmony
Jan 24, 2008
Colonel Sheppard and Dr. McKay must protect a child princess on a pilgrimage before she can become queen, and learn that she has dangerous enemies threatening her life.

E15Outcast
Jan 31, 2008
While on personal leave on Earth, Sheppard and Ronon learn that scientists have engineered a human-form Replicator -- who is now on the loose.

E16Trio
Feb 7, 2008
McKay, Carter, and Keller are trapped in an underground chamber while on an off-world mission, with no apparent means of escape.

E17Midway
Feb 14, 2008
Teal'c visits Atlantis to counsel a headstrong Ronon, who is up for review by the I.O.A. But the two must work together when the Wraith invade the Midway space station in order to reach Earth.

E18The Kindred (1)
Feb 21, 2008
As a mysterious new illness sweeps through the Pegasus Galaxy, Teyla is convinced by a vision that the father of her child is trying to communicate with her.

E19The Kindred (2)
Feb 28, 2008
The team is shocked when an old friend, believed to be dead, miraculously returns to them. Teyla plans an escape from Michael's captivity.

E20The Last Man (1)
Mar 6, 2008
Sheppard returns to Atlantis after a mission and finds the city abandoned, all systems dead -- and instead of ocean, sand dunes as far as the eye can see.
As Atlantis faces its greatest threats yet, the team must rely on unexpected alliances and new technologies to safeguard their city and the galaxy. The season builds toward a climactic confrontation that tests the strength, ingenuity, and resolve of the entire expedition.

E1Search and Rescue (2)
Jul 10, 2008
Lt. Colonel John Sheppard and his team are trapped under the rubble of Michael's facility in order to rescue Teyla Emmagan. As Colonel Samantha Carter launches a team to rescue the rescuers, little do they know that Michael Kenmore is also searching the planet for the survivors.

E2The Seed
Jul 17, 2008
When a mysterious alien organism takes Dr. Jennifer Keller as its host, the newly revived Dr. Carson Beckett and the crew desperately search for a serum to save her from the evolving intruder before it can infiltrate Atlantis. In the meantime, Richard Woolsey officially joins the team, having been chosen as Colonel Samantha Carter's replacement to lead the Atlantis expedition.

E3Broken Ties
Jul 24, 2008
Ronon Dex is captured by Tyre, who wants to hand him to the Wraith in order to maintain his role in their circle. However, when the deal turns sour, and Tyre is left for dead, the Atlantis expedition persuade him to take back their friend. Meanwhile, The Wraith turn Ronon into a Wraith worshipper.

E4The Daedalus Variations
Jul 31, 2008
The Atlantis expedition mysteriously finds the Daedalus, abandoned and drifting in space. When Lt. Colonel John Sheppard's team come to investigate, the ship mysteriously disappears. They soon discover that the ship is actually an alternate Daedalus from a Alternate reality, and the team must find a way back to their Universe or risk being stranded forever in an unfamiliar reality.

E5Ghost in the Machine
Aug 14, 2008
While on a mission, Lt. Colonel John Sheppard's team inadvertently brings a mysterious entity to Atlantis. They soon learn that the entity is nothing more than Dr. Elizabeth Weir, who was thought to have been killed after her capture by the Asurans.

E6The Shrine
Aug 21, 2008
Dr. Rodney McKay is infected with the Pegasus equivalent of Alzheimer's disease, known as Second Childhood, a common illness among the elderly in the galaxy. The only way to save him is a shrine on Talus. The downside is that it has turned into a Wraith outpost.

E7Whispers
Sep 4, 2008
Dr. Carson Beckett is called in to help a team investigating a lab that once belonged to Michael Kenmore. But soon, they realize that a group of experiments that even Michael couldn't control are hellbent on killing the team.

E8The Queen
Sep 11, 2008
The Atlantis expedition has a plan to remove the Wraith's dependence on feeding to use an experimental gene therapy from Michael's database. However, in order to convince the Primary, the Wraith leader, Teyla Emmagan must pose as a Hive Queen.

E9Tracker
Sep 18, 2008
Dr. Jennifer Keller is kidnapped by a runner named Kiryk. While Dr. Rodney McKay and Ronon Dex tracks them, Kiryk takes Keller to a seriously injured young girl. She must do it fast, since the Wraith have found him, and are hunting them down.

E10First Contact (1)
Sep 25, 2008
Dr. Daniel Jackson arrives in Atlantis to investigate a hidden lab left behind by the rogue Ancient scientist Janus. Their discovery has attracted the attention of a mysterious group of aliens, who infiltrate the city. Meanwhile, "Todd" and a delegation arrive on the Daedalus to bring forward Dr. Jennifer Keller's gene therapy.

E11The Lost Tribe (2)
Oct 9, 2008
As Dr. Rodney McKay and Dr. Daniel Jackson is held prisoner by the Vanir, they make a startling discovery about who they really are. Meanwhile, "Todd" and his Wraith hijack the Daedalus to find and destroy those who activated the Attero device. The Travelers arrive and Lt. Colonel John Sheppard must help them get to the planet before "Todd" uncovers a way to discover the device for good, even if it means sacrificing McKay and Jackson's lives to do so.

E12Outsiders
Oct 16, 2008
Dr. Carson Beckett, now a traveling doctor in Pegasus comes across a planet, where some of the villagers are refugees from Balar, a planet infected with the Hoffan drug, and destroyed by the Wraith. However, the Wraith arrive on the planet and gives the village an ultimatum, hand over the Balarians, or face destruction of the entire civilization.

E13Inquisition
Oct 19, 2008
Lt. Colonel John Sheppard's team is invited by the Coalition of Planets in order to form an alliance. However, the team is misled and is faced to stand trial, for their alleged crimes against the Pegasus galaxy. Their best chance of freedom, is the experiences of Richard Woolsey.

E14The Prodigal
Nov 6, 2008
Michael Kenmore has infiltrated Atlantis with an army of his Hybrids, and closes off Stargate Operations and the surrounded levels to prevent anyone from taking it back. His plan; take Teyla Emmagan and her child to perfect his Hybrids, and to destroy the base when they're done. Meanwhile, Lt. Colonel John Sheppard, Dr. Rodney McKay and a team try to take back the city before Michael leaves with what he wants.

E15Remnants
Nov 13, 2008
While being evaluated by the International Oversight Advisory, Richard Woolsey meets a beautiful scientist new to Atlantis, who is not what she appears. Meanwhile, Lt. Colonel John Sheppard is captured and tortured by an enemy he thought he'd killed several years ago: his sworn enemy, Genii Commander Acastus Kolya.

E16Brain Storm
Nov 20, 2008
Dr. Rodney McKay reluctantly returns to Earth to witness the triumph of his rival Dr. Malcolm Tunney, but must help shut down a deadly weather device when the new technology goes horribly awry.

E17Infection
Dec 4, 2008
After a Wraith Hive Ship shows up over Atlantis transmitting a distress call, Lt. Colonel John Sheppard's team discovers that its crew has been stricken with a disease they helped create.

E18Identity
Dec 11, 2008
Dr. Jennifer Keller's body is inadvertently taken over by a cunning thief, Neeva Casol. While Neeva tries to escape Atlantis, Keller finds herself imprisoned with a death sentence on another planet, forcing the team into a race against time to return Keller to her original body before she is put to death.

E19Vegas
Dec 18, 2008
In the city of Las Vegas in an alternate reality, police Detective John Sheppard investigates a series of bizarre murders where each body appears to have desiccated. He is soon called to Area 51, where Dr. Rodney McKay explains the situation.

E20Enemy at the Gate
Jan 8, 2009
"Todd" informs the Atlantis expedition that a rogue group of Wraith has acquired several Zero Point Modules to power a Super-hive, and wants it destroyed. However, after the Daedalus is disabled, they learn that the ship is heading straight for Earth, and they must stop it before it gets there.
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Storyline
With the Ancients' city of Atlantis discovered in the Pegasus Galaxy by Stargate Command, Dr. Elizabeth Weir and Major Sheppard lead a scientific expedition to the ancient abandoned city. Once there, the team not only find themselves unable to contact Earth, but their explorations unexpectedly reawaken the Ancients' deadly enemies, The Wraith, who hunger for this new prey. Now with the help of newfound local allies like Teyla Emmagan, the Atlantis Team sets about to uncover their new home's secrets even as their war of survival against the Wraith begins.
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